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Steam News19 November 20257mo ago

Fall Update - 1.9.4.0

Witch's Eve is (finally) concluded after a small extension. We're ramping up for our final seasonal event, Frostfall.

Full notes

Full Swords 'n Magic and Stuff update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition1 change5 removals
  • Events
  • Gameplay
  • Fixes
changedWitch's Eve is (finally) concluded after a small extension. We're ramping up for our final seasonal event, Frostfall. In the meantime, enjoy a few bug fixes:
addedNew:
fixedFixed:
removedGraveyard skeletons no longer showing as “none” and level 0
removedDark ring Cultists in the red mushroom cave no longer spawn infinitely
removedHand mirror no longer breaks your character’s rotation upon leaving the menu

Witch's Eve is (finally) concluded after a small extension. We're ramping up for our final seasonal event, Frostfall. In the meantime, enjoy a few bug fixes:

New:

  • Witch’s Eve Ended

Fixed:

  • Graveyard skeletons no longer showing as “none” and level 0

  • Dark ring Cultists in the red mushroom cave no longer spawn infinitely

  • The Crimson Moon Bow now counts as a bow for the purposes of puzzles requiring arrows

  • Hand mirror no longer breaks your character’s rotation upon leaving the menu

  • The autographed copy of Colleen’s book now shows the correct stat info

  • [Redacted] trinket’s resilience now shows up correctly in stats panel

  • Mystery Pots no longer despawn at 7am after placed (but they still disappear upon logging out!)

  • Can no longer animation lock [Redacted] mount after falling off a ledge

  • Sen now recognizes that you’ve defeated Targ and escaped the training camp even if you forgot to talk to Targ before leaving

  • Fixed some issues with daggers not hitting Shades thanks to an enlarged hitbox

  • Fixed an issue with icicle storm slightly aiming in the wrong direction when cast

Source

Steam News / 19 November 2025

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