In this update3
Full notes
Full Swords 'n Magic and Stuff update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Server
- UI and audio
- Performance
- Maps
Swords 'n Magic and Stuff changes
Summer Update - Crimson Skies 1.9.0
Welcome back to Tirawyn!
We're excited to share with you the Crimson Skies update!
Along with the finished, branching storyline in Delver's Pass, which comes with a lot of cool new goodies, we've also introduced weather, magic-casting scythes, and moon phases!
This update introduces a lot of cool stuff, a few quality of life features and most importantly, our return to development after a short hiatus. Sorry about that if we left you in the dark a bit. We're trying to do better about keeping up with the updates here on Steam.
Patch notes:
New:
New Delver’s Pass storyline quests
52 new items to discover!
Two new NPCs in Delver’s Pass
3 new spells
New furniture and structures
2 new mounts
2 new Steam Achievements
Weather System - Rainy and stormy effects
Fertilizer item made in compost bin from crop waste - Speeds up growth cycle for crops
New merchant in Sleepy Haven. Sometimes.
Can now offset your camera in the Pause > Settings > Gameplay menu to make staff combat much easier to aim
Moon and 3 new moon phases
New craftable torch - Can be lit by swinging in fire
Scythes can now cast spells - Any existing scythes in collections were moved out to be updated with this
Fixed:
Certain achievements are no longer granted to clients when the server host unlocks them
Fixed a major issue where sometimes a new character would have a completely broken UI system and required a relog
Fixed an issue where all player’s inventories were being refreshed and mouse resetting whenever a processor’s inventory was updated
Fixed an issue with the tips UI being stuck on the screen even when all tips are cleared
Fixed an issue with the pause menu pausing the game in multiplayer - Should only pause in single player
Smelting, sawmilling and brewing no longer cause the tooltip to break in your inventory
Fixed an issue with the sawmill giving excessive experience
Ravari can no longer be attacked and thus will no longer attack you
Reminded a handful of NPC’s that fire bad
Fixed an issue with the stone golem not always respawning
Fixed an issue with carpentry benches sometimes showing architect items
Finally resolved an issue with clothing textures being blurry all the time
Refactored some camera code to try to fix bugged cameras when cycling between different modes
Fixed a major Steam connection timeout issue when lower end PC's were joining multiplayer games
Improved:
Emeralite Golem Twins now drop two Emeralite Hearts instead of one
Buff icons when hovered have better tooltips for some buffs
Improved the way the “wet” particle effect is handled
Wasp Queen is now set to always drop her stinger 100% of the time
Searching in the crafting window now searches for buff names so you can sort by specific stat buffs when cooking
Finally added the fully colored Delver’s Pass map
Bumped up locked chest spawn rate
Collection previews are way better and more useful
Clothing icons now show the clothing texture to make them more useful (Hoping to make the wardrobe more accessible than it is now as well)
Source
Changelog.gg summarizes and formats this update. How we read updates.
