What changed
1 fix2 additions8 changes1 removal
- Gameplay
- UI and audio
- Fixes
changedSwords and Sandals Spartacus has now been updated to version 1.0.1. The major change for this build is improved collision detection between Spartacus and the staircase tiles. Users on older machines were reporting Spartacus would sometimes fall through the floor or get stuck in walls.
changedThis patch should *hopefully* fix that, but please let us know in the comments if you still find issues. We have not been able to duplicate the issue since the fix but that's not to say it still doesn't exist, so this is something we will continue to work on!
changedAs always, we will continue to patch and improve Spartacus based on your feedback - thanks for playing the game and for the great reviews so far!
removedUpdated platform collisions - Spartacus should no longer fall through the floor on older systems
addedAdded Sound and Volume Sliders ( access from the Sound Settings on the Pause Screen)
fixedFixed a bug where the player would sometimes go straight from the Mines Descent into the Lower Thurium Mines (players would miss out on two full levels, this is fixed ! )
Swords and Sandals Spartacus changes
changedSwords and Sandals Spartacus has now been updated to version 1.0.1. The major change for this build is improved collision detection between Spartacus and the staircase tiles. Users on older machines were reporting Spartacus would sometimes fall through the floor or get stuck in walls.
changedThis patch should *hopefully* fix that, but please let us know in the comments if you still find issues. We have not been able to duplicate the issue since the fix but that's not to say it still doesn't exist, so this is something we will continue to work on!
changedAs always, we will continue to patch and improve Spartacus based on your feedback - thanks for playing the game and for the great reviews so far!
removedUpdated platform collisions - Spartacus should no longer fall through the floor on older systems
addedAdded Sound and Volume Sliders ( access from the Sound Settings on the Pause Screen)
Swords and Sandals Spartacus has now been updated to version 1.0.1. The major change for this build is improved collision detection between Spartacus and the staircase tiles. Users on older machines were reporting Spartacus would sometimes fall through the floor or get stuck in walls.
This patch should *hopefully* fix that, but please let us know in the comments if you still find issues. We have not been able to duplicate the issue since the fix but that's not to say it still doesn't exist, so this is something we will continue to work on!
As always, we will continue to patch and improve Spartacus based on your feedback - thanks for playing the game and for the great reviews so far!
Full patch notes
Updated platform collisions - Spartacus should no longer fall through the floor on older systems
Added Sound and Volume Sliders ( access from the Sound Settings on the Pause Screen)
Fixed a bug where the player would sometimes go straight from the Mines Descent into the Lower Thurium Mines (players would miss out on two full levels, this is fixed ! )
Remastered game audio ( lowered overall volume and improved sound mix )
Improved Spartacus hitbox collisions
Misc level design refinements and improvements
New audio for Publicola Boss Battle
Changed ambient audio for Crassus' Tower
Changed default button for throw to Q on keyboard
Other small misc bugfixes
Cheers, Whiskeybarrel Studios and eGames.com