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Steam News20 January 20188y ago

Patch 1.0.5 is live!

Hey all, thanks for all the kind reviews so far - I'm working hard to improve the game with every new build. Patch 1.0.5 just went up and contains a bunch of fixes to the game.

Full notes

Full Swords and Sandals 5 Redux: Maximus Edition update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey all, thanks for all the kind reviews so far - I'm working hard to improve the game with every new build. Patch 1.0.5 just went up and contains a bunch of fixes to the game. Here are the main patch notes: * Ultratus Amulet is back in the game ( was removed in earlier patch because it was buggy ) - Maximus and Ultratus players will find it in the intro screen to the dungeons. - This amulet reduces your death roll needed to 5 instead of 10. * Added an 'Error Log' button in the Settings screen. Toggle this on to see any errors the game might be throwing , so you can screenshot and send to support@egames.com - Note, if an error appears with Error Logs On, click the text a few times to clear. * Reduced the difficulty level of the Gladiator Sprint mode by 25% * Fixed a bug where Heart of Luminus and Teleport couldn't be used in dungeons * Gladiators can no longer teleport to dungeon level 20 * Fixed a bug allowing gladiators to teleport to guardian levels after defeating them * Fixed a bug where in dungeons dead enemies on tiles could still be encountered * Fixed a bug where sometimes the dungeon room intro wouldn't disappear after a short time * Fixed a bug where levers sometimes spawned on tiles occupied by monsters or guardians There's going to be another patch in a week or two once I've collected a few more error reports - so if you find some bugs and want to let us know, turn on the ERROR LOGs in the settings. Cheers, Oliver Joyce Whiskeybarrel Studios

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedHey all, thanks for all the kind reviews so far - I'm working hard to improve the game with every new build. Patch 1.0.5 just went up and contains a bunch of fixes to the game. Here are the main patch notes: * Ultratus Amulet is back in the game ( was removed in earlier patch because it was buggy ) - Maximus and Ultratus players will find it in the intro screen to the dungeons. - This amulet reduces your death roll needed to 5 instead of 10. * Added an 'Error Log' button in the Settings screen. Toggle this on to see any errors the game might be throwing , so you can screenshot and send to support@egames.com - Note, if an error appears with Error Logs On, click the text a few times to clear. * Reduced the difficulty level of the Gladiator Sprint mode by 25% * Fixed a bug where Heart of Luminus and Teleport couldn't be used in dungeons * Gladiators can no longer teleport to dungeon level 20 * Fixed a bug allowing gladiators to teleport to guardian levels after defeating them * Fixed a bug where in dungeons dead enemies on tiles could still be encountered * Fixed a bug where sometimes the dungeon room intro wouldn't disappear after a short time * Fixed a bug where levers sometimes spawned on tiles occupied by monsters or guardians There's going to be another patch in a week or two once I've collected a few more error reports - so if you find some bugs and want to let us know, turn on the ERROR LOGs in the settings. Cheers, Oliver Joyce Whiskeybarrel Studios

Swords and Sandals 5 Redux: Maximus Edition changes

fixedHey all, thanks for all the kind reviews so far - I'm working hard to improve the game with every new build. Patch 1.0.5 just went up and contains a bunch of fixes to the game. Here are the main patch notes: * Ultratus Amulet is back in the game ( was removed in earlier patch because it was buggy ) - Maximus and Ultratus players will find it in the intro screen to the dungeons. - This amulet reduces your death roll needed to 5 instead of 10. * Added an 'Error Log' button in the Settings screen. Toggle this on to see any errors the game might be throwing , so you can screenshot and send to support@egames.com - Note, if an error appears with Error Logs On, click the text a few times to clear. * Reduced the difficulty level of the Gladiator Sprint mode by 25% * Fixed a bug where Heart of Luminus and Teleport couldn't be used in dungeons * Gladiators can no longer teleport to dungeon level 20 * Fixed a bug allowing gladiators to teleport to guardian levels after defeating them * Fixed a bug where in dungeons dead enemies on tiles could still be encountered * Fixed a bug where sometimes the dungeon room intro wouldn't disappear after a short time * Fixed a bug where levers sometimes spawned on tiles occupied by monsters or guardians There's going to be another patch in a week or two once I've collected a few more error reports - so if you find some bugs and want to let us know, turn on the ERROR LOGs in the settings. Cheers, Oliver Joyce Whiskeybarrel Studios

Source

Steam News / 20 January 2018

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