HomeGamesUpdatesPricingMethodology
Steam News23 October 201510y ago

This weeks fixes

Wednesday changes: Fixed a possible case of the game getting stuck by leaving some pirates on other islands. Lots of minor UI fixes to fit item names and other kinds of texts.

Full notes

Full Swords & Crossbones: An Epic Pirate Story update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions6 changes0 removals
  • Fixes
  • UI and audio
  • Events
  • Gameplay
  • Maps
fixedFixed a possible case of the game getting stuck by leaving some pirates on other islands.
changedLots of minor UI fixes to fit item names and other kinds of texts.
changedChanged some sounds and the in-game background music a bit.
changedMade some of the battles early in the game give some amount of Rusty iron as a reward, so that crafting some basic items can be possible earlier.
changedUpdated the in-game menu design.
changedMade the battle map center in the view on entering the battle scene, and then move to the player positions.

Swords & Crossbones: An Epic Pirate Story changes

fixedFixed a possible case of the game getting stuck by leaving some pirates on other islands.
changedLots of minor UI fixes to fit item names and other kinds of texts.
changedChanged some sounds and the in-game background music a bit.
changedMade some of the battles early in the game give some amount of Rusty iron as a reward, so that crafting some basic items can be possible earlier.
changedUpdated the in-game menu design.

Wednesday changes:

  1. Fixed a possible case of the game getting stuck by leaving some pirates on other islands.

  2. Lots of minor UI fixes to fit item names and other kinds of texts.

  3. Changed some sounds and the in-game background music a bit.

  4. Made the quest window be opened with 'Q', instead of 'S', as that was awkward.

  5. Made some of the battles early in the game give some amount of Rusty iron as a reward, so that crafting some basic items can be possible earlier.

Thursday changes:

  1. Updated the in-game menu design.

  2. Made the battle map center in the view on entering the battle scene, and then move to the player positions.

  3. Minor UI fixes.

Source

Steam News / 23 October 2015

Open original post

Changelog.gg summarizes and formats this update. How we read updates.