Full notes
Full Swordia update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings Swordians,
What changed
- UI and audio
- Gameplay
- Maps
- Server
Swordia changes
It's been awhile since our last publically announced update but we have been hard at work! Some of the changes are:
Tons of bug fixes
Tons of typo corrections
Moved the hotbar to bottom center of the screen
Added sound effects to portals
Added a brand new minigame called Crab Rave.. A wave based crab survival minigame.
You will no longer drop loot/items UNLESS you're in PVP. (This is a big change requested by many community members over time)
PVP can only be enacted in specified PVP zones which are clearly marked on the map.
Update store page on Steam - Server owners can now customize the entire game including UI to make their own games (This can also make non-mmo games too!) - Revamp server master system to be less confusing - Optimize server master system (Issues with master server bugging out fixed!) - Added redundancy to all our official worlds and master server! (Less downtime / Hopefully none) - Lots of QOL updates requested by the community have been added such as options for "Sticky Targeting & Auto-turn to target"!
Begin marketing campaigns for Swordia
Source
Changelog.gg summarizes and formats this update. How we read updates.
