Full notes
Full SWORDCAR update
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What changed
- Balance
- Events
- Gameplay
- Performance
- Security
- Fixes
Steam post imageSWORDCAR 0.2.0
SWORDCAR Update 2 What's new?
2 New Levels
Moat
After escaping the BHI Facility, SWORDCAR finds itself in a heavily militarized No-Man's-Land
Parish
Reaching past the moat, you must fight through the Temple of the Line
2 New Cars
Ninja CZX
This old school tuner swings its Nunchaku in combos to create a large damage area, its a bit fragile though.
Super Turbo
A Super Sport with a monster Yuntoudao out its front. While it can barely cast a spell, it's Phase Shift deals damage to enemies it passes through and can perform it for half the stamina.
2 New Spells
Grenade
"FRAG OUT!"
Book of Gore
An unholy text that summons living spines from beneath targeting enemies in an area around SWORDCAR
New Enemies
Panther Tank
Its a cat, its a tank!!!
Bombardier
an explosive spider
Busy Humvee
a car with a gun, a GUNCAR
Knight of the Order of Crows
Organized groups of Shielded Knights with large spears
Bosses
Two new boss fights to challenge you at the end of each new level!
OTHER STUFF
Music 4 new tracks, music now switches after a while
Damage Feedback You and enemies will glow red after taking damage, increasing readability in chaotic battles
Blade Rush Rework increased speed stability on expressways, reduced effects of debris
Physics Fix Reduced clipping through environment (there's still some known issues, one of the first things I'll be working on)
Unity Security Fix Updated engine to deal with the security vulnerability recently found
Bug fixes MANY MANY Bugs fixed
HEADS UP!
SWORDCAR'S PRICE WILL BE INCREASING SOON
Going Forward
I really did not want this update to take a whole year, but right after my last update I was offered a contract that I couldn't pass up that turned into a job. I lost that job (Yay game industry!) and picked up a couple other contracts. Now I have some money squirreled away and my contracts are nearly up.
I hope to add some features (Loadout Switches? Haptic feedback? Achievements?) to the game in the coming months that I'll need for the next set of levels, so stay tuned for more updates.
Also you may note that there is no Roadmap on this update. I do not think that old roadmap is reflective of how I think I should move forward, I'll put another one together soon enough.
As always thanks so much to the wonderful little community, you guys are so kind and it keeps me chipping away at this ridiculous project. Can't wait for you all to see the full campaign of SWORDCAR
Keep Slicing & Cheers,
Peter
Source
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