Full notes
Full Sword With Sauce update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Quality of life and player HUD update. Also a quick future update note Mainly a patch to clean up and fix most bugs as well as create a smoother gameplay experience.
Future update
Everyone has now gone from "Will there be multiplayer" to "When will there be multiplayer" and the quick answer is I can't say when. Multiplayer is a HUGE thing to add into any game and will take a lot of time. I can say for the future though the next big update will be the level editor and once that is in place then work on multiplayer will begin.
Updates
update HUD to show both weapon and gadget - damage modifier effects sword,fist,shield and sniper impact force - Crouching will cancel sprinting and sprinting will cancel crouch - New key re-bindings now show up correctly in game - updated drone HUD - increased vision goggles distance by 25% - can now mark enemies through walls with vision goggles on (But reduces mark distance to only highlighted enemies) - New marker sound Bug Fixes - Boomerang and death crab not damaging enemy bug fix - Headkill visual bug fix - Wall running leaning bug fix - Steam VR headset incorrectly opening bug fix
Source
Changelog.gg summarizes and formats this update. How we read updates.
