Full notes
Full Sword vs Horde update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
After a few months of Early Access, I am happy to present the full release! By adding boss fights, different levels, new enemies, game modes and lots of small improvements, Sword vs Horde has come a long way since the launch into Early Access. Thank you everyone who played and gave feedback during Early Access! I hope you continue to have fun!
The Future of Sword vs Horde:
Asides from smaller patches, I might come back with some content updates to Sword vs Horde in the future, but for now, I want to focus on my next game project. Stay tuned for its announcement!
Finally, here is the changelog for full release 1.0:
This update brings an extra layer of polish to some aspects of the game.
Added sound effects for the great goblin boss
Increased the size of the playable area for more room to maneuver
You can now see over the edge of the playable area
Source
Changelog.gg summarizes and formats this update. How we read updates.
