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Steam News6 February 20264mo ago

Bug Fixes & Balance Adjustments

Fixed an issue where the player now wins if both the player and the enemy run out of health at the same time. Removed the attack delay after being hit, guarding, or parrying an enemy's attack.

Full notes

Full Sword Sanctuary update

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What changed

3 fixes0 additions1 change1 removal
  • Balance
  • Gameplay
  • UI and audio
fixedFixed an issue where the player now wins if both the player and the enemy run out of health at the same time.
removedRemoved the attack delay after being hit, guarding, or parrying an enemy's attack.
fixedFixed the movement controls description: Movement is now bound only to the A and D keys (arrow keys removed).
changedCustom key bindings will be updated soon.
fixedFixed an issue where the parry window remained active if the guard button was held down after a successful parry.

Sword Sanctuary changes

fixedFixed an issue where the player now wins if both the player and the enemy run out of health at the same time.
removedRemoved the attack delay after being hit, guarding, or parrying an enemy's attack.
fixedFixed the movement controls description: Movement is now bound only to the A and D keys (arrow keys removed).
changedCustom key bindings will be updated soon.
fixedFixed an issue where the parry window remained active if the guard button was held down after a successful parry.
  • Fixed an issue where the player now wins if both the player and the enemy run out of health at the same time.

  • Removed the attack delay after being hit, guarding, or parrying an enemy's attack.

  • Fixed the movement controls descriptionMovement is now bound only to the A and D keys (arrow keys removed).
  • Custom key bindings will be updated soon.

  • Fixed an issue where the parry window remained active if the guard button was held down after a successful parry.

Source

Steam News / 6 February 2026

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