Full notes
Full Sword Sanctuary update
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What changed
1 fix0 additions3 changes0 removals
- Balance
- Gameplay
- UI and audio
changedBalance: Player's maximum HP has been slightly increased, allowing you to survive one more hit during intense combat.
changedMechanics: The parry window has been expanded from 0.192s to 0.225s for more responsive gameplay.
changedAudio: BGM volume has been slightly increased for better immersion.
fixedBug Fix: Fixed a critical issue where the player would not be defeated upon reaching 0 HP unless they were in a guard stance.
Sword Sanctuary changes
changedBalance: Player's maximum HP has been slightly increased, allowing you to survive one more hit during intense combat.
changedMechanics: The parry window has been expanded from 0.192s to 0.225s for more responsive gameplay.
changedAudio: BGM volume has been slightly increased for better immersion.
fixedBug Fix: Fixed a critical issue where the player would not be defeated upon reaching 0 HP unless they were in a guard stance.
- BalancePlayer's maximum HP has been slightly increased, allowing you to survive one more hit during intense combat.
Mechanics: The parry window has been expanded from 0.192s to 0.225s for more responsive gameplay.
- AudioBGM volume has been slightly increased for better immersion.
- Bug FixFixed a critical issue where the player would not be defeated upon reaching 0 HP unless they were in a guard stance.
Source
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