Full notes
Full Sword Reverie update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix2 additions2 changes0 removals
- Gameplay
- UI and audio
- Balance
- Fixes
addedNew features:
addedAdded volume settings, including the ability to change music, voice-over, and sound effect volume independently.
changedImproved Magnus AI to attack enemies in more cases during Chapters 2 and 4 (we will continue improving NPC AI in future updates).
changedBug fixes and balance changes:
fixedFixed issue with menus blocking each other in Guild Hall.
Sword Reverie changes
addedNew features:
addedAdded volume settings, including the ability to change music, voice-over, and sound effect volume independently.
changedImproved Magnus AI to attack enemies in more cases during Chapters 2 and 4 (we will continue improving NPC AI in future updates).
changedBug fixes and balance changes:
fixedFixed issue with menus blocking each other in Guild Hall.
New features:
Added volume settings, including the ability to change music, voice-over, and sound effect volume independently.
Improved Magnus AI to attack enemies in more cases during Chapters 2 and 4 (we will continue improving NPC AI in future updates).
Bug fixes and balance changes:
Fixed issue with menus blocking each other in Guild Hall.
Source
Changelog.gg summarizes and formats this update. How we read updates.
