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Steam News24 July 20214y ago

Early Access Delay and Alpha Update

Hi Everyone, Unfortunately, Spring 2021 has come and gone :( We did not finish Sword Reverie Early Access development in time for our original Early Access launch date.

Full notes

Full Sword Reverie update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Compatibility
addedUnfortunately, Spring 2021 has come and gone :( We did not finish Sword Reverie Early Access development in time for our original Early Access launch date. We are still hard at work on the game, and the new Early Acess date will be later this year. We will announce the specific date as soon as we finish development.
addedIn the meantime, Kickstarter backers are able to play the latest alpha version of the game. Our latest alpha build (0.7.3) has been completed. The build features a brand new ranged variant of the Elemental Spirit, our first ranged enemy type.
changedLots of the voice acting are still placeholders which we will replace soon. We also had some regressions on the sound effects in this build which we are working to resolve. Please bear with us.
changedWe plan on releasing another 1 or 2 alpha builds before we consider the content of the game ready for Beta. We are working hard to wrap up the development of all the content we had planned for Early Access. Your patience allows us to ensure that when we release in Early Access, Sword Reverie becomes the starting point for an exciting adventure.
changedHowever, development doesn’t end there. We have additional enemies, abilities, weapons, bosses, and even graphics improvements planned ahead.

Hi Everyone,

Unfortunately, Spring 2021 has come and gone :( We did not finish Sword Reverie Early Access development in time for our original Early Access launch date. We are still hard at work on the game, and the new Early Acess date will be later this year. We will announce the specific date as soon as we finish development.

In the meantime, Kickstarter backers are able to play the latest alpha version of the game. Our latest alpha build (0.7.3) has been completed. The build features a brand new ranged variant of the Elemental Spirit, our first ranged enemy type.

Defeat the ranged elemental spirit from afar or block their ranged attack with your sword until you can get closer. 0.7.3 also has two additional levels. Level 6 introduces you to the ranged elemental. Level 7 allows you to investigate outposts to track down the Elemental Centaur.

Lots of the voice acting are still placeholders which we will replace soon. We also had some regressions on the sound effects in this build which we are working to resolve. Please bear with us.

If you have played the alpha, please complete our survey to let us know your thoughts!

Survey

We plan on releasing another 1 or 2 alpha builds before we consider the content of the game ready for Beta. We are working hard to wrap up the development of all the content we had planned for Early Access. Your patience allows us to ensure that when we release in Early Access, Sword Reverie becomes the starting point for an exciting adventure.

However, development doesn’t end there. We have additional enemies, abilities, weapons, bosses, and even graphics improvements planned ahead.

Source

Steam News / 24 July 2021

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