Full notes
Full Sword Master VR update
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What changed
- Balance
Changes & fixes v1.1: - Collision detection on the enemies arms and legs have been improved. Now you will always hit, but now when you hit the legs/arms twice in a row, every hit after that will do very low damage. -"light" poke to the torso has been added to improve collision detection. -Credits added to main menu -Increased the minimum distance enemies can get within your person space. This should make the enemies less "in your face". -Sword stat and difficulty balances
Source
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