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Full SWORD ART ONLINE Last Recollection update
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What changed
- Store
- Gameplay
- UI and audio
- Fixes
- Maps
- Events
SWORD ART ONLINE Last Recollection changes
SWORD ART ONLINE Last Recollection Update Patch Ver. 1.10 and Ritual of Bonds Vol. 1 have been released. Patch notes are below: Content:
▼Ritual of Bonds Vol. 1 - New scenarios featuring Asuna, Sinon, Lisbeth, Silica, Strea, Philia, Premiere, Tia, and Dorothy have been added. - Premium Pass holders and those who have purchased this DLC separately will obtain access to Ritual of Bonds Vol. 1, which can be started by activating a certain quest in Obsidia Castle Town from Chapter 8 of the main story and onwards. - Characters who are unavailable to access due to main story events, can take part in the scenario after rejoining. - Recommended Rank for Ritual of Bonds Vol. 1 is 34. - During each character's scenario, there will be restrictions to party formation and other activities. - New equipment is available to find in the dungeon.
New outfits will be added for Kirito, Asuna, Sinon, Lisbeth, Silica, Strea, Philia, Premiere, Tia, and Dorothy. - Kirito: Soul Ritual Formal White Garbs - Asuna, Sinon, Lisbeth, Silica, Strea, Philia, Premiere, Tia, Dorothy: Soul Ritual Formal Wear. *Outfits can be unlocked by completing each character's scenario in Ritual of Bonds Vol. 1.
▼New: - New boss battles in the Obsidia Castle Master's Arena from Chapter 10 and onwards: 1st Beast: Twistblade 2nd Beast: Prettycada 3rd Beast: Hellwing 4th Beast: Snaketail 5th Beast: Spikehorn 6th Beast: Bladebug
Character Rank limit raised from 60 to 70. After Ver. 1.10 patch is installed, the Rank limit is increased with each medal acquired. *Players who have already acquired medals will see the limit increase applied after updating to Ver. 1.10. - Preset Chat Audio (English Only) has been added to the system settings.
▼Other: ✔️ Adjusted specification that prevented inputs with the gamepad stick on certain screens, such as on the title screen and "Main Menu," to be allowed.
✔️ Fixed a problem in which Sword Skill icons were highlighted regardless of the effects from parries, being the clearing conditions, for Martial Art Melee training.
✔️ Fixed functionality in which a system message would not display when changing the Skill Palette of a Play Avatar.
✔️ Fixed graphics in which characters' legs would appear bent when standing on terrain with steps or slopes.
✔️ Fixed a phenomenon in which icons and accumulation conditions are displayed in the battle log when a guest with an unobtained Martial Gauge joins the room of a host who has already unlocked the gauge in a multiplayer game.
✔️ Fixed spec in which the field name does not display correctly when Command Mode is opened or closed on a specific screen while in the Sheathed.
✔️ Fixed functionality where the enemy Ghostbat the Cavernous occasionally remains in the sky when attacking from below.
✔️ Fixed a phenomenon where the controlled character would continue to rise at certain points on the field Illunacrys Caverns.
✔️ Fixed an issue in which equipment stats would not be displayed when filtering settings were set or cancelled under certain conditions on the equipment screen.
✔️ Fixed graphics in which the certain models may break in some event scenes.
✔️ Fixed a phenomenon in which equipped weapons are not reflected correctly when operating through Other Members or Party Setup in a specific procedure.
✔️ Fixed a problem in which the game would occasionaly freeze when completing the Step battle tutorial.
✔️ Fixed an issue in which the game would occasionally become inoperable when sheathed after certain operations are inputted.
✔️ Fixed a phenomenon the target for the subquest A Miasma Delicacy would remain on the field when starting a Trial Statue Quest near it.
✔️ Fixed functionality in the map Landsend where if an enemy is at the landing point of a whip move action, the controlled character would fall down the cliff.
✔️ The damage output for the Counter Attack branch skill of the 2-Handed Sword Skill Astral Hell has been increased.
✔️ Fixed an issue where the passive special effects were occasionally not applied when activating the Rapier Sword Skill Folium.
✔️ Fixed graphics in which the certain characters' hair would occasionally penetrate the character's body after performing certain actions.
✔️ Fixed functionality in Hunting Quest Beastly Survival Strategies in which the player would be come inoperable when defeating a second enemy while the first defeated enemy is disappearing after defeat, causing the enemy then to become unable to lock on.
✔️ Fixed spec in which a higher level special effect would be overwritten by a lower level special effect when using the special effect Skill Enhancement +1.
✔️ Performed other minor adjustments.
Thank you again for your continued support, patience, and feedback.
Source
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