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Steam News3 July 20263d ago

Crusades Book I 4.04.4

Enhancements Added the ability to copy an AI script in the Scenario Editor. Added highlighting and organizational level designation for AI scripts in the Scenario Editor.

In this update3

Full notes

Full Sword & Siege Crusades: Book I update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes9 additions4 changes0 removals
  • Gameplay
  • Performance
  • Maps
  • Fixes
addedEnhancementsAdded the ability to copy an AI script in the Scenario Editor.
addedEnhancementsAdded highlighting and organizational level designation for AI scripts in the Scenario Editor.
addedEnhancementsAdded ability to Fix an entire command by selecting only the Leader, in the Scenario Editor.
addedEnhancementsAdded new objective hex types. Capture, Unknown, Accrual. See User Manual or Scenario Editor Manual for more details.
addedEnhancementsAdded Leader Command Level indicators for 2D Graphical Unit file set.
changedEnhancementsVarious AI performance adjustments.

Sword & Siege Crusades: Book I changes

addedAdded the ability to copy an AI script in the Scenario Editor.
addedAdded highlighting and organizational level designation for AI scripts in the Scenario Editor.
addedAdded ability to Fix an entire command by selecting only the Leader, in the Scenario Editor.
addedAdded new objective hex types. Capture, Unknown, Accrual. See User Manual or Scenario Editor Manual for more details.
addedAdded Leader Command Level indicators for 2D Graphical Unit file set.

Enhancements

Added the ability to copy an AI script in the Scenario Editor.

Added highlighting and organizational level designation for AI scripts in the Scenario Editor.

Added ability to Fix an entire command by selecting only the Leader, in the Scenario Editor.

Added new objective hex types. Capture, Unknown, Accrual. See User Manual or Scenario Editor Manual for more details.

Added Leader Command Level indicators for 2D Graphical Unit file set.

Various AI performance adjustments.

Added AI check to the scenario editor which checks the status of all units for the presence of AI orders, either by the scenario header or specific scripting.

Added display of objective hex values on map.

Improvements to A* pathfinding routines.

Supply wagons now have an 8 hex supply radius in Company Level scenarios.

Bug Fixes

Fixed for Leaders moving from Water to Bridges when stacked with units that Have Boats.

Fix for Threat Checks being applied to units on Water hexes.

Fix for CoM path-finding issue.

Fix for Melee calculations not taking into account Armor ratings when multiple units involved on one side.

Fix for Captured Gun range display error when using Shift + F.

Fix for artillery not being able to fire when combined commands stacked together.

Fix for captured artillery ammo not being deducted from original owners total.

Fix for artillery having the incorrect modifier applied with certain weather entries in effect.

Fix for Supply not being able to move on water when it is assigned the Has Boats flag.

Content Changes

Updated documentation.

Scenario revisions for AI scripting improvements and other adjustments.

Main.ai & PDT updates to refine army behavior.

Added new config.ini file to the Saves folder to retain game settings for Steam users and sych with Steam Cloud. This is in addition to the normal registry method.

Source

Steam News / 3 July 2026

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