In this update3
Full notes
Full Switcheroo update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Switcheroo changes
Watch Here
A First Look at Switcheroo's Level Editor
Showcase
From crates to crushers and dispensers to doors, there is virtually no limit to the amount of levels you can create in Switcheroo! However, with great choices comes great confusion. (or something like that) During the presentation, we'll provide a walkthrough of how exactly each mechanic works and how it can be used to create some truly colorful levels!
Additionally, we'll take a look at some developer-made levels and maybe even create one or two on stream to spark some inspiration in your mind!
Interviews
We'll interview some of the developers responsible for Switcheroo, quizzing them not only on game dev, but the meaning of life and the deep philosophical undertones that underscore the concept of a level editor. After all, isn't this Universe we call home just one big level created by the cosmos?
Q&A
Of course, we can't let the devs have all the fun when it comes to answering questions! Later in the stream we'll take a look at some of YOUR biggest, most burning inquiries about the game. Submissions for questions are open, so ask away at the following link: https://forms.gle/9SYLfN1xj89BNwEq8
Source
Changelog.gg summarizes and formats this update. How we read updates.
