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Steam News31 July 202621d ago

Update 16.1.1 - Steam Frame Support!

Hello everyone, we released a new update. We also released a devlog to accompany the build. Check it out!

In this update1

Full notes

Full Sweet Surrender VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone, we released a new update. We also released a devlog to accompany the build. Check it out!

What changed

2 fixes2 additions3 changes0 removals
  • Gameplay
  • Store
  • Fixes
  • Performance
  • UI and audio
addedHello everyone, we released a new update. We also released a devlog to accompany the build. Check it out!
changedView store page
fixedFull ChangelistFixed a chip not appearing on the wall
fixedFull ChangelistFixed EchoNade not being upgraded upon pick up
addedFull ChangelistOptimized rendering, Simplified colliders and added Texture atlases, all for main menu
changedFull ChangelistReduced memory allocs on hand grabbing checks, falldown checks and hand smoothing

Sweet Surrender VR changes

addedHello everyone, we released a new update. We also released a devlog to accompany the build. Check it out!
changedView store page
fixedFixed a chip not appearing on the wall
fixedFixed EchoNade not being upgraded upon pick up
addedOptimized rendering, Simplified colliders and added Texture atlases, all for main menu

View store page

Full Changelist

  • Fixed a chip not appearing on the wall

  • Fixed EchoNade not being upgraded upon pick up

  • Optimized rendering, Simplified colliders and added Texture atlases, all for main menu

  • Reduced memory allocs on hand grabbing checks, falldown checks and hand smoothing

  • Custom graphic settings for Steam Frame

Source

Steam News / 31 July 2026

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