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Steam News20 January 20215y ago

Shadow Realm Update

With new levels, intros, shaders, a new boss, a reworked menu system and some fixes this update is putting the sweet in Sweet Pea!

Full notes

Full Sweet Pea update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes6 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Performance
  • Fixes
addedWith new levels, intros, shaders, a new boss, a reworked menu system and some fixes this update is putting the sweet in Sweet Pea!
addedAdded New areas at end game
addedAdded New boss
addedAdded UI alerts when you can't afford the selected power
addedAdded New shader implementation on sweet pea
addedAdded New intros for some areas

With new levels, intros, shaders, a new boss, a reworked menu system and some fixes this update is putting the sweet in Sweet Pea!

Added New areas at end game

Added New boss

Added UI alerts when you can't afford the selected power

Added New shader implementation on sweet pea

Added New intros for some areas

Fixed Drowning more than three times in the later depths zones sends player to start

Fixed Floating bottles in the Crystal Caves

Fixed Endless spike death in the second Akena encounter

Fixed Bug bomb staying active if player dies while using power

Fixed UI occlusion bug making menu unusable in some sections

Reworked Menu system

Thank you for playing Sweet Pea! As always there is more to come.

Source

Steam News / 20 January 2021

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