Full notes
Full Sweet Dreams Dahlia update
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What changed
- Performance
- Gameplay
- UI and audio
- Maps
- Fixes
Sweet Dreams Dahlia changes
Hi everyone, thank you all for the constructive and positive feedback.
We've been hard at work at the past few days to improve performance of Sweet Dreams Dahlia. And even though it still won't run on your smart fridge, it should twice, thrice or even quadruple your fps! Yay :)
Here is a list of improvements that are live on the last update of the demo:
Optimized performance, higher FPS
Added support for 120, 144, 165, and 240 FPS in the Options Menu
Synced animations with the smear effect of the Dreamweaver.
Fixed an issue where the map was unresponsive when opened.
Corrected some dialogue in the narrative.
Fixed the camera offset issue at the beginning.
Decreased the spawn time of the Infected.
Removed a restricted camera in the level to make enemy appearances more predictable.
Fixed camera glitch when loading the intro level
Fixed enemy AI bugs when spawning flying enemies
TEST IT NOW!
Source
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