Full notes
Full SWAT Commander update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- Compatibility
SWAT Commander changes
🚨 Officers,
SWAT Commander has been updated to version 0.7.9.5, and along with it come some much needed immersive changes to the characters' death animations and ragdoll behaviors.
With the goal of further improving the aesthetic side of SWAT Commander, a part of our ongoing efforts in Early Access development has been directed to the ragdoll behaviors and today's update delivers the result of those efforts - with new death animations played when Suspects and Civilians are delivered lethal force and adjustments to ragdoll behaviors, these changes should help position the bodies of these individuals before their following restraint in more realistic ways.
Video 1 - Examples of new character death animations
Patch notes for the changes and fixes in this update available below. 👇
SWAT Commander EA v.0.7.9.5 - The Ragdoll Update
ANIMATIONS
Updated death animations and ragdoll physics for more realistic character reactions.
GAMEPLAY
Ballistic Shields now provide protection against grenade damage.
BUG FIXES
Fixed an issue preventing the Iron Wall achievement from unlocking correctly.
Revamped the requirements for unlocking the Ballistics Expert achievement, which could previously not be earned due to its emergent incompatibility with grenade mechanics.
Stand by for more news. Before long, we'll have some reports for you related to our upcoming progression rewards system and new missions.
Over and out,
SWAT Commander Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
