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Steam News30 December 20196y ago

Patch 1.0.3

Patch notes: Humans can't shoot through allies anymore (should add some difficulty + a level of strategy) Improved ranged units targeting system (ranged units make better choices) Added permanent bodies setting Fixed a

Full notes

Full SwarmZ update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions3 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
addedHumans can't shoot through allies anymore (should add some difficulty + a level of strategy)
changedImproved ranged units targeting system (ranged units make better choices)
addedAdded permanent bodies setting
fixedFixed a bug where the player could control time while game was paused
changedReduced max concurrent sounds
changedUpdated to Unity 2019.3

SwarmZ changes

addedHumans can't shoot through allies anymore (should add some difficulty + a level of strategy)
changedImproved ranged units targeting system (ranged units make better choices)
addedAdded permanent bodies setting
fixedFixed a bug where the player could control time while game was paused
changedReduced max concurrent sounds

Patch notes:

  • Humans can't shoot through allies anymore (should add some difficulty + a level of strategy)

  • Improved ranged units targeting system (ranged units make better choices)

  • Added permanent bodies setting

  • Fixed a bug where the player could control time while game was paused

  • Reduced max concurrent sounds

  • Updated to Unity 2019.3

Source

Steam News / 30 December 2019

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