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Steam News26 May 20261mo ago

Into the Shadows

This update puts immersion front and center: a brand-new hero, reworked effects, a richer soundscape, and clearer combat than ever. --- ⚔️ NEW HERO — KASUMI, THE NINJA ASSASSIN A blade from the shadows joins the roster.

Full notes

Full SwarmFall update

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What changed

0 fixes5 additions3 changes0 removals
  • Gameplay
  • Performance
  • UI and audio
  • Balance
  • Server
addedThis update puts immersion front and center: a brand-new hero, reworked effects, a richer soundscape, and clearer combat than ever. ---
added⚔️ NEW HERO — KASUMI, THE NINJA ASSASSIN A blade from the shadows joins the roster. Kasumi thrives on stealth, a lightning-fast dash, and rapid strikes to fall upon her targets before vanishing without a trace.
added🎮 GAME DESIGN & IMMERSION - Several gameplay adjustments for a more immersive experience and punchier combat feel. - New dynamic third-person camera that pulls you right into the action.
added✨ VISUAL EFFECTS - Reworked several VFX to deepen immersion. - Mini-boss attack indicators (Ghoul, Tank) now sit flush with the ground and render on top of other effects — you'll always see where to strike… and where to dodge. - End-boss cinematics re-framed for the new camera.
added🔊 SOUND DESIGN - Added new sound effects for a livelier, more immersive atmosphere.
changed⚖️ BALANCE - Pyron: base health increased by +50%. Far too fragile before — he now takes a hit like the fire bruiser he was meant to be.

This update puts immersion front and center: a brand-new hero, reworked effects, a richer soundscape, and clearer combat than ever. ---

⚔️ NEW HERO — KASUMI, THE NINJA ASSASSIN A blade from the shadows joins the roster. Kasumi thrives on stealth, a lightning-fast dash, and rapid strikes to fall upon her targets before vanishing without a trace.

🎮 GAME DESIGN & IMMERSION - Several gameplay adjustments for a more immersive experience and punchier combat feel. - New dynamic third-person camera that pulls you right into the action.

✨ VISUAL EFFECTS - Reworked several VFX to deepen immersion. - Mini-boss attack indicators (Ghoul, Tank) now sit flush with the ground and render on top of other effects — you'll always see where to strike… and where to dodge. - End-boss cinematics re-framed for the new camera.

🔊 SOUND DESIGN - Added new sound effects for a livelier, more immersive atmosphere.

🎯 BOSSES - Patched boss hitboxes for fairer, more readable attacks.

⚖️ BALANCE - Pyron: base health increased by +50%. Far too fragile before — he now takes a hit like the fire bruiser he was meant to be.

🚀 PERFORMANCE & NETWORKING - Major CPU and network optimizations: smoother multiplayer and reduced bandwidth.

🛠️ FIXES & POLISH - Upgrade menu: the hero grid now displays and scrolls correctly (4 per row). - Various stability and polish fixes. ▎

Thanks for playing SWARMFALL — see you in the arena! 🔥

Source

Steam News / 26 May 2026

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