Full notes
Full Swarm Universe update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Workshop
- Gameplay
What's new?
We've opened more of our ever-growing, official Workshop content, fixed all currently confirmed bugs, made our scroll-bars draggable and added even more functionality to the modding section. But what will it be used for? Is something big coming? Who knows!
Changes in Version 1.0.4
General
Made scroll-bars draggable
Fixed visual glitch in the spawn animation of enemies spawned by other enemies
Fixed shots fired by enemies in contact with walls sometimes glitching through walls
Modding
Added filter/search function for presets
Added custom colors for script positions
Added script functions
game.createEffect(): Creates an effect with custom settings, currently only explosions
game.spawnBonus(): Creates a bonus like "Speed Boost" or "Level Up"
game.allowGlobes(): Allows/disallows enemies to drop globes
se.isScriptRunning(): Checks if a script with the specified name is currently running
Extended script function game.killAllEnemies() to allow exceptions
Added safety limit for globes and bonuses
Enhanced preset names in level templates
Updated script documentation
Made more official Workshop items extractable
Bad Neighborhood
Claustrophobia
Close Combat
Compression
Find the Match
Least Resistance
Line of Sight
Monodrone
Movement 101
Source
Changelog.gg summarizes and formats this update. How we read updates.
