Full notes
Full Swarm the City: Zombie Evolved update
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What changed
- Gameplay
- Balance
Swarm the City: Zombie Evolved changes
Fix the bug that the level "Gettiville" gets stuck in the transition animation.
Adjusted the opening difficulty of level "Titus" downward
Reduce the HP of boss type in level "Deliard".
Fix the bug that the story pieces of level "Pula" and "Kojarena" don't drop.
Adjusted downward the shelling damage of ships in the island area
Modify the navigation of 4-4
Optimize the level settlement process
Prioritized Memory Fragments
Improve the speed of typing effect after clicking on teaching tips
Repair the problem that Colossal's attacks cause buildings to fall repeatedly
Repair the bug that the blood bar of Zombie Wolf Riders is incorrectly positioned
Repair HP bar of generals when summoning generals when pausing, and the
Repair the problem of probability of not being able to attack with the right key on the ground
Source
Changelog.gg summarizes and formats this update. How we read updates.
