In this update1
Full notes
Full Swarm the City: Zombie Evolved update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
3 fixes0 additions3 changes0 removals
- Workshop
- Fixes
- UI and audio
- Gameplay
changedWhat's NewIncreased the armor and the initial damage of Siege Hammer.
fixedWhat's NewFixed the problem that icons in the talent page might lose pixels.
changedWhat's NewUpdate the user interface for Halloween
changedWhat's NewOptimized a few operations regarding rune selection.
fixedWhat's NewFixed a few problems with the pathing of AI.
fixedWhat's NewFixed the problem with the Next Level button and Replay button where the loading bar might move backward.
Swarm the City: Zombie Evolved changes
changedIncreased the armor and the initial damage of Siege Hammer.
fixedFixed the problem that icons in the talent page might lose pixels.
changedUpdate the user interface for Halloween
changedOptimized a few operations regarding rune selection.
fixedFixed a few problems with the pathing of AI.
What's New
Increased the armor and the initial damage of Siege Hammer.
Fixed the problem that icons in the talent page might lose pixels.
Update the user interface for Halloween
Optimized a few operations regarding rune selection.
Fixed a few problems with the pathing of AI.
Fixed the problem with the Next Level button and Replay button where the loading bar might move backward.
Source
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