Full notes
Full Swarm Survivor: Endless Siege update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
Swarm Survivor: Endless Siege changes
Demo 3.0 Update Notes
I. Optimized UI and visual presentation
II. Added Mutation and Gem Socketing to Relics
III. Introduced the Gem System
IV. Unlocked the base version of Endless Mode (in-run progression will be added at the end of January)
V. Added the Achievement System
VI. Optimized balance and adjusted overall game difficulty
Future Plans
I. Further improvement of Endless Mode (highest priority)
II. Added more modifiers (skill breakthrough–type and gameplay–mechanic–type)
III. Continued development of new skills; future Demo updates will include additional skills
IV. Added more enemy types to different waves
V. Ongoing balance and numerical adjustments
VI. Added a Statistics System
Steam post imageSteam post imageSteam post imageSteam post imageSteam post image
Source
Changelog.gg summarizes and formats this update. How we read updates.
