Full notes
Full Swarm Survivor: Endless Siege update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Swarm Survivor: Endless Siege changes
If all goes as planned, these new attributes will be ready by Saturday, with some entering the Relic System on Sunday. Let us know what other attributes you’d like to see!
Increased relic drop rate
Longer potion effect duration
Chance to not consume a potion when used
Reduced Berserk cooldown
Longer Berserk duration
Chance for bosses to drop rewards multiple times
Skills can critically strike
Chance for skills to cast twice
Critical strikes can cause a small explosion
Skill / Bugs type attributes (Elemental, Spore, Energy, Explosion, Radiation, etc.)
Increased Spore damage
Increased Elemental damage
Increased Energy damage
Increased Radiation damage
Increased Explosion damage
Special effects (similar to debuffs)
Release a burst of spores when taking damage
Your feedback will help shape the next update — share your ideas!
Source
Changelog.gg summarizes and formats this update. How we read updates.
