Full notes
Full Swamp Keeper update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, this is Metdol Games!
What changed
- Gameplay
Today, we’d like to share some newly completed content that will be added to the game.
Area 2 – Village
The second area is the Village.
Experience new battles in a village made up of a Hamlet, a Merchant Street, and a Government Office.
In this area, enemies armed with firearms will appear.
Let your guard down, and your tail might be gone before you know it!
The boss, a Fox, is waiting for you.
Be careful not to fall under its spell!
New Parts, Skills, and Items
New arrow parts, skills, and items have been added.
Most are available right away, but some require meeting certain conditions to unlock.
Other Updates
New Skill Effects
A black-and-white effect has been added when using skills.
It makes enemies stand out more, making them easier to hit!
Workbench in the Passage
A workbenchhas been added to the passageways.
You can now change parts and skills right after obtaining an item.
Tail Regrowing After Boss Defeat
After defeating a boss, you can regrow your tail.
If your tail wasn’t cut off, you’ll instead get an extra item as a bonus!
What’s Next
The third area will be the final one, and it’s currently in development.
We’re also preparing extra difficulty levels and an infinite mode for post-game play.
Development progress is about 80%, and we’re aiming for a September release.
Once the release date is confirmed, we’ll let everyone know!
We’d love to have your interest and support!
Thank you!
Source
Changelog.gg summarizes and formats this update. How we read updates.
