Full notes
Full Sven Co-op update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Here's an early look at some upcoming features in 5.27! Brush entities, players, NPCs, and other in-game objects can now receive dynamic lighting based on their location in a more realistic manner. This system uses light probes placed throughout the world, offering a performant solution that vastly improves upon Half-Life's original floor-based lighting method. Plus, a surprise at the end.
Stay tuned for more interesting updates coming soon.
Have questions? Drop a comment or join the Official Sven Co-op Discord community at https://discord.gg/svencoop
Source
Changelog.gg summarizes and formats this update. How we read updates.
