Full notes
Full Suspicious Shuffle update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Critically[1] acclaimed Suspicious Shuffle is available now in Early Access. I know, I can hardly believe it myself but it's true! You're reading it's announcement post right now! Which means you're someone with impeccable taste, if I do say so myself.
Grab your friends (or not!)[2] and get in here!
[1] I consider myself my harshest critic [2] Fully playable solo, although be warned... It's quite a bit more difficult. Turns out two (or three, four, five...) heads are better than one.
Early Access Release Notes
v0.5.1 -- 28/10/22
[New] 22 Co-Op mini-games
Archery Abound, Blind Trust, Brushing Up, Chipping Away, Counter Force, Defector Detector, Escort Rush, Fading Fighters, Idle Planning, Keyboard Khaos, Last Stand, Market Mayhem, Mega Maintenance, Multi Ball, Orbital Defence, Paddle Bros, Pick Apart, Point Defence, Processing Plant, Space Invasion Starstruck, Teeming Tower
[New] 10 FFA PvP mini-games
+ Adapted from Campaign Archery Abound, Brushing Up, Counter Force, Last Stand, Mega Maintenance Multi Ball, Pick Apart, Space Invasion, Starstruck
+ Unique to Versus Repeat Regular
[New] Two Campaign Acts, rough playtime 3-4 hours.
Act 1 Beginnings
The 22 Scenarios are introduced.
Act 2 Escalation
Introduction of Timed and Attention Seeker levels (Putting the Shuffle in Suspicious Shuffle). Introduction to difficulty modifiers.
[New] Free Play allowing selection of Difficulty Modifiers for all of the above! Including the potentially impossible 'Expert' difficulty...
Most scenarios have full support, a few partial support. Missing support for Hardened and above: Multi Ball Missing support for Veteran and above: Mega Maintenance
Source
Changelog.gg summarizes and formats this update. How we read updates.
