Full notes
Full Suspect Enemy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Balance
- Store
Suspect Enemy changes
To the Crew of Suspect Enemy,
Space is cold and empty, and lately, our servers have been feeling the same way. A colony needs people to survive, and a game needs players to thrive.
We've been watching the corridors, and we've made a decision.
Starting this week (in the next few days), Suspect Enemy is officially becoming a FREE-TO-PLAY game.
We are removing the price tag to open the airlock for everyone. We want new recruits, new suspects, and new chaos. We believe that with more eyes on the cameras and more saboteurs in the vents, the game will become what it was always meant to be: a crowded, paranoid, and thrilling hunt.
To everyone who already purchased the game and trusted us from the start - you are the original colonists. Thank you for your support; you are the reason we can keep the lights on.
It's time to fill the lobby. Report for duty, grab your gear, and let's find the Suspect Enemy.
See you on the colony, The HorseGames Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
