Survivors: Three Kingdoms: First Update - Patch 1.1
Thank you all for playing and enjoying Survivors: Three kingdom! We also appreciate all your precious feedback and opinions on our game from the start of the Early Access. Let us introduce our first update - Patch 1.
Full notes
Full Survivors: Three Kingdoms update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions4 changes0 removals
Balance
Maps
changed[Skill Balance] Increase Efficiency for "Molotov cocktail" Skill - 5 Molotov cocktails will be thrown to enemies at Level 1. - Increase the number of molotov cocktails by 1 as upgrade to the next level - Fire from molotov cocktails will last for 1 second.
changed[Mission] 1. Lower the requirements for unlocking main characters. 2. Requirement for Unlocking "Healing" (Missions - Unlock Healing) has been changed. - BEFORE: Cumulative Numbers of HP Restore: 15,000 Points or above - AFTER: Cumulative Numbers of HP Restore: 10,000 Points or above 3. Requirement for Unlocking "Dagger" (Missions - Unlock Dagger) has been changed. - BEFORE: Total Number of Enemy Kill Counts with SKill Da Qiao's Dagger: More than 10,000 kills - AFTER: Total Number of Enemy Kill Counts with SKill Da Qiao's Dagger: More than 5,000 kills 3. Requirement for Unlocking "Bonus Gold" (Missions - Unlock Bonus Gold) has been changed. - BEFORE: Total Number of Golds Earned: Above 99,999 golds - AFTER: Total Number of Golds Earned: Above 10,000 golds
changed[Character Balance] 1. Lower the prices for "Power UP" of each character. 2. Zhang Fei's status has been increased. - Moving Speed changed from -10% to -5% . - EXP Gain changed from -10% to 0%. 3. Zhang Jiao's status has been increased. - Auto HP Restore changed from -35 to -30. 4. Xiahou Yuan's status has been increased. - Auto HP Restore changed from 1 to 3. - Attack changed to -3% to 0%. 5. Zhuge Liang's status has been increased. - Auto HP Restore changed from 0 to 2.
changed[Stage] Invisible Battlefield has been modified. - Mowed the lawn and adjust the distances between the grass (Enhance the visibility)
- Moving Speed-10%→-5%↑- Moving Speed increased, buff- EXP Gain-10%→0%↑- EXP Gain increased, buff- Auto HP Restore-35→-30↑- Auto HP Restore increased, buff- Auto HP Restore1→3↑- Auto HP Restore increased, buff
Survivors: Three Kingdoms changes
changed[Skill Balance] Increase Efficiency for "Molotov cocktail" Skill - 5 Molotov cocktails will be thrown to enemies at Level 1. - Increase the number of molotov cocktails by 1 as upgrade to the next level - Fire from molotov cocktails will last for 1 second.
changed[Mission] 1. Lower the requirements for unlocking main characters. 2. Requirement for Unlocking "Healing" (Missions - Unlock Healing) has been changed. - BEFORE: Cumulative Numbers of HP Restore: 15,000 Points or above - AFTER: Cumulative Numbers of HP Restore: 10,000 Points or above 3. Requirement for Unlocking "Dagger" (Missions - Unlock Dagger) has been changed. - BEFORE: Total Number of Enemy Kill Counts with SKill Da Qiao's Dagger: More than 10,000 kills - AFTER: Total Number of Enemy Kill Counts with SKill Da Qiao's Dagger: More than 5,000 kills 3. Requirement for Unlocking "Bonus Gold" (Missions - Unlock Bonus Gold) has been changed. - BEFORE: Total Number of Golds Earned: Above 99,999 golds - AFTER: Total Number of Golds Earned: Above 10,000 golds
changed[Character Balance] 1. Lower the prices for "Power UP" of each character. 2. Zhang Fei's status has been increased. - Moving Speed changed from -10% to -5% . - EXP Gain changed from -10% to 0%. 3. Zhang Jiao's status has been increased. - Auto HP Restore changed from -35 to -30. 4. Xiahou Yuan's status has been increased. - Auto HP Restore changed from 1 to 3. - Attack changed to -3% to 0%. 5. Zhuge Liang's status has been increased. - Auto HP Restore changed from 0 to 2.
changed[Stage] Invisible Battlefield has been modified. - Mowed the lawn and adjust the distances between the grass (Enhance the visibility)
Thank you all for playing and enjoying Survivors: Three kingdom! We also appreciate all your precious feedback and opinions on our game from the start of the Early Access.
Let us introduce our first update - Patch 1.1: modified the game contents based on feedback [Early Access – Patch 1.1]
[Skill Balance] Increase Efficiency for "Molotov cocktail" Skill - 5 Molotov cocktails will be thrown to enemies at Level 1. - Increase the number of molotov cocktails by 1 as upgrade to the next level - Fire from molotov cocktails will last for 1 second.
[Mission] 1. Lower the requirements for unlocking main characters. 2. Requirement for Unlocking "Healing" (Missions - Unlock Healing) has been changed. - BEFORE: Cumulative Numbers of HP Restore: 15,000 Points or above - AFTER: Cumulative Numbers of HP Restore: 10,000 Points or above 3. Requirement for Unlocking "Dagger" (Missions - Unlock Dagger) has been changed. - BEFORE: Total Number of Enemy Kill Counts with SKill Da Qiao's Dagger: More than 10,000 kills - AFTER: Total Number of Enemy Kill Counts with SKill Da Qiao's Dagger: More than 5,000 kills 3. Requirement for Unlocking "Bonus Gold" (Missions - Unlock Bonus Gold) has been changed. - BEFORE: Total Number of Golds Earned: Above 99,999 golds - AFTER: Total Number of Golds Earned: Above 10,000 golds
[Character Balance] 1. Lower the prices for "Power UP" of each character. 2. Zhang Fei's status has been increased. - Moving Speed changed from -10% to -5%. - EXP Gain changed from -10% to 0%. 3. Zhang Jiao's status has been increased. - Auto HP Restore changed from -35 to -30. 4. Xiahou Yuan's status has been increased. - Auto HP Restore changed from 1 to 3. - Attack changed to -3% to 0%. 5. Zhuge Liang's status has been increased. - Auto HP Restore changed from 0 to 2.
[Stage] Invisible Battlefield has been modified. - Mowed the lawn and adjust the distances between the grass (Enhance the visibility)