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Steam News22 April 20188y ago

Update 0.9.2

-Added first Boss Enemy: The Pimole -Added new stage event for Bossfights midgame -Increased spawnchance of Craftbot Tech and Eggs -Pets from eggs are random size and strength now -Fixed a bug where eggs could not be hi

Full notes

Full Survivors of Borridor update

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What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedAdded first Boss Enemy: The Pimole -Added new stage event for Bossfights midgame -Increased spawnchance of Craftbot Tech and Eggs -Pets from eggs are random size and strength now -Fixed a bug where eggs could not be hit by projectiles -Pigs are more chilled until they are attacked -Normal Turrets are less derpy now -Fleeing enemies are harder to catch -Increased max players from 6 to 8 -Fixed slowmotion bug where it triggered too often -Changed ReadyRoom black to slightly blue -Some audio effect fixes and changes

Survivors of Borridor changes

addedAdded first Boss Enemy: The Pimole -Added new stage event for Bossfights midgame -Increased spawnchance of Craftbot Tech and Eggs -Pets from eggs are random size and strength now -Fixed a bug where eggs could not be hit by projectiles -Pigs are more chilled until they are attacked -Normal Turrets are less derpy now -Fleeing enemies are harder to catch -Increased max players from 6 to 8 -Fixed slowmotion bug where it triggered too often -Changed ReadyRoom black to slightly blue -Some audio effect fixes and changes

-Added first Boss Enemy: The Pimole -Added new stage event for Bossfights midgame -Increased spawnchance of Craftbot Tech and Eggs -Pets from eggs are random size and strength now -Fixed a bug where eggs could not be hit by projectiles -Pigs are more chilled until they are attacked -Normal Turrets are less derpy now -Fleeing enemies are harder to catch -Increased max players from 6 to 8 -Fixed slowmotion bug where it triggered too often -Changed ReadyRoom black to slightly blue -Some audio effect fixes and changes

Source

Steam News / 22 April 2018

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