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Steam News25 June 20251y ago

Patch Notes – Survivors Dawn – June 25th (v1.0 Bundle 7)

🧟 Bug Fixes & AI Improvements We’ve pushed a bug-fix update based on your reports — thank you for helping us make the game better!

Full notes

Full Survivors Dawn: Zombie World update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes0 additions2 changes2 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Balance
changed🧟 Bug Fixes & AI Improvements We’ve pushed a bug-fix update based on your reports — thank you for helping us make the game better!
fixedFixed a hilarious bug where potatoes appeared instead of bullets on the new table after level transition 🥔🔫
fixedWarehouse item issue resolved: now properly recognizes storage on level 13
fixedFixed a case where NPCs freeze if a door is closed during patrol-related tasks
fixedCorrected NPC info UI: no longer displays unnecessary "+" when asleep
fixedFixed misaligned arrow damage calculation on Horde 2 and later

Survivors Dawn: Zombie World changes

changed🧟 Bug Fixes & AI Improvements We’ve pushed a bug-fix update based on your reports — thank you for helping us make the game better!
fixedFixed a hilarious bug where potatoes appeared instead of bullets on the new table after level transition 🥔🔫
fixedWarehouse item issue resolved: now properly recognizes storage on level 13
fixedFixed a case where NPCs freeze if a door is closed during patrol-related tasks
fixedCorrected NPC info UI: no longer displays unnecessary "+" when asleep

🧟 Bug Fixes & AI Improvements We’ve pushed a bug-fix update based on your reports — thank you for helping us make the game better!

🛠️ Bug Fixes:

  1. Fixed a hilarious bug where potatoes appeared instead of bullets on the new table after level transition 🥔🔫

  2. Warehouse item issue resolved: now properly recognizes storage on level 13

  3. Fixed a case where NPCs freeze if a door is closed during patrol-related tasks

  4. Corrected NPC info UI: no longer displays unnecessary "+" when asleep

  5. Restored +1 hit bonuses to NPC cards from earlier levels

  6. Fixed misaligned arrow damage calculation on Horde 2 and later

🤖 NPC Behavior Fixes:

  1. NPCs now chat only while resting, not while sleeping

  2. NPCs no longer enter patrol mode in panic when a closed door blocks them without a crossbow

  3. Fixed strange interactions between exhaustion and closed doors

  4. NPCs no longer get confused when waiting at a door while tired — improved patrol/wait animations

  5. Fixed issue where NPCs would try to path through fences after door opens, ignoring current orders

This patch improves many edge cases around door handling, fatigue, patrol logic, and AI animation consistency.

More polish is on the way — stay tuned, and thanks for surviving with us! 🧠

Source

Steam News / 25 June 2025

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