Full notes
Full Survivors Dawn: Zombie World update
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What changed
- Gameplay
- Fixes
- UI and audio
- Balance
Survivors Dawn: Zombie World changes
🧟 Bug Fixes & AI Improvements We’ve pushed a bug-fix update based on your reports — thank you for helping us make the game better!
🛠️ Bug Fixes:
Fixed a hilarious bug where potatoes appeared instead of bullets on the new table after level transition 🥔🔫
Warehouse item issue resolved: now properly recognizes storage on level 13
Fixed a case where NPCs freeze if a door is closed during patrol-related tasks
Corrected NPC info UI: no longer displays unnecessary "+" when asleep
Restored +1 hit bonuses to NPC cards from earlier levels
Fixed misaligned arrow damage calculation on Horde 2 and later
🤖 NPC Behavior Fixes:
NPCs now chat only while resting, not while sleeping
NPCs no longer enter patrol mode in panic when a closed door blocks them without a crossbow
Fixed strange interactions between exhaustion and closed doors
NPCs no longer get confused when waiting at a door while tired — improved patrol/wait animations
Fixed issue where NPCs would try to path through fences after door opens, ignoring current orders
This patch improves many edge cases around door handling, fatigue, patrol logic, and AI animation consistency.
More polish is on the way — stay tuned, and thanks for surviving with us! 🧠
Source
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