Full notes
Full Surviving the Abyss update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey all! In today's patch we've addressed a number of bugs reported last week from the 1.0 release.
What changed
- Fixes
- Server
- Gameplay
- Events
- Performance
- Maps
Surviving the Abyss changes
Stay tuned for additional updates, and don't hesitate to share your feedback with us either here or on our Discord server.
Changelog:
Fixing issue where loading a save that fails to load will overwrite the current games settings
Fixing an issue that can prevent events from triggering
Adding a more appropriate error message when trying to build an advanced fauna trap over a regular habitat
Fixing oil well refinery modules breaking when deleted
Improving performance in large bases
Fixing save files affected by oil refinery issue
Reworking how biomes unlock and adding a couple events to make it harder to skip going to the Dark Glows
various performance improvements, reducing memory allocations
Source
Changelog.gg summarizes and formats this update. How we read updates.
