Full notes
Full Surviving Mars: Relaunched update
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What changed
- Gameplay
- Fixes
- UI and audio
Steam post imageHello Commander, We’re back with another hotfix, tackling more of the issues and feedback you’ve shared. We’re now transitioning from hotfixes to work on a more substantial patch that will address more complex issues, including significant improvements for Asteroids. We’ll share more details in the coming days!
Changelog:
General: Fixes for some game freezes
Colonists: Fixes for some cases of erratic unemployment related to poor workplace selection
Colonists: Fixes for some cases of unemployment and homelessness related to dome selection logic
Colonists: Fix for a cause of daily erratic unemployment related to Martian University
Colonists: Fix for colonists unable to leave Mars on a rocket and remain in the colony as "Homeless". Also applies to tourists and banished colonists. May not work in all save games.
Asteroids: Fixes for landers behavior when issued "Abandon Asteroid" action
Asteroids: Fixes for landers behavior when the asteroid is leaving in the next 12 hours. Also prevents some cases of landers being lost.
Asteroids: Fix to enable unloading of resources from a lander coming from an asteroid that has left
Martian Assembly: Fix to populate the Assembly immediately if there are only Martian-born colonists present
Martian Assembly: Fix to allow completion of Political Animal achievement when certain laws are not accessible
UI: Fixes for proper behavior of some notifications behavior that were appearing too often or not disappearing
UI: Fix for proper behavior of "Next Dome" and "Previous Dome" buttons in the Command Center UI
UI: Fix for proper display of Morale Tooltip in domes
Thank you for your feedback and patience while we continue improving the experience.
Source
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