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Steam News27 December 20196y ago

Update 1.03

My fellow survivors, as promised before, here's what we've been working on. So, as you probably now, the game was playable but didn't have too many features yet.

Full notes

Full Survive the West update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

29 fixes20 additions7 changes0 removals
  • Performance
  • Gameplay
  • UI and audio
  • Balance
  • Maps
  • Fixes
fixedSo, as you probably now, the game was playable but didn't have too many features yet. We're building on that base now and are improving many aspects, while adding completely new ones. The overall experience should be improved, the game looks and feels way better now. With increased population of the world, the game feels more alive and things like horses you can use as mounts, or a generally better AI makes the gameplay more enjoyable. The performance got better and many errors are fixed.
addedWe are also already working on our next update focused on adding more longtime motivation for the people who are in for a story, rather than having nothing to do but to hoard resources.
changedHere's a list, of most of the changes. Have fun and stay tuned!
addedNew Main Menu
addedNew Settings Menu
addedNew High Quality Animation System

Survive the West changes

fixedSo, as you probably now, the game was playable but didn't have too many features yet. We're building on that base now and are improving many aspects, while adding completely new ones. The overall experience should be improved, the game looks and feels way better now. With increased population of the world, the game feels more alive and things like horses you can use as mounts, or a generally better AI makes the gameplay more enjoyable. The performance got better and many errors are fixed.
addedWe are also already working on our next update focused on adding more longtime motivation for the people who are in for a story, rather than having nothing to do but to hoard resources.
changedHere's a list, of most of the changes. Have fun and stay tuned!
addedNew Main Menu
addedNew Settings Menu

My fellow survivors,

as promised before, here's what we've been working on.

So, as you probably now, the game was playable but didn't have too many features yet. We're building on that base now and are improving many aspects, while adding completely new ones. The overall experience should be improved, the game looks and feels way better now. With increased population of the world, the game feels more alive and things like horses you can use as mounts, or a generally better AI makes the gameplay more enjoyable. The performance got better and many errors are fixed.

We are also already working on our next update focused on adding more longtime motivation for the people who are in for a story, rather than having nothing to do but to hoard resources.

Here's a list, of most of the changes. Have fun and stay tuned!

  • Features

  • New Main Menu

  • New Settings Menu

  • New High Quality Animation System

  • New Character animations with better transitions

  • New Riding system added

  • New swimming system

  • Better Splash Effects

  • New underwater rendering

  • More realistic Character movement

  • New foot Ik for more realistic movement

  • Added Footprints to enable tracking

  • New Dynamic Animal AI

  • Added Animal Childrens

  • Aging of Children and Animals

  • New animals in all regions (water, ground, air)

  • New deer species , man woman and childrens

  • New bear species , man and woman

  • New pumas species , man and woman

  • New rabbits species

  • New wolf species

  • New animals Animations (water, ground)

  • Replaced old animals with better models and animations

  • Advanced AI damage system

  • Way more life across the map, with increased animal spawns

  • Better performance and lighting

  • Added LODs for all objects

  • Improved spawning in players surrounding

  • Improved networking of characters and weapons

  • Fixes

  • Fixed armor amount

  • Fixed where weapon animations didn't work for clients

  • Fixed equipment not loading on newly connected clients

  • Fixed weapons not attached for new clients

  • Fixed save system loading duplicated grids for new clients

  • Fixed full auto shooting not updating location

  • Fixed shift click moving of items to convert component

  • Fixed grids not loading properly

  • Fixed sounds not playing at weapon location

  • Fixed crafting at full weight not dropping item

  • Fixed weapons not saving correctly

  • Fixed empty fire sound not playing

  • Fixed weapon attachments & condition not saving

  • Fixed players can now build in plot pole zones

  • Fixed resource saving

  • Fixed weight displaying zero

  • Fixed inventory slots error

  • Fixed outline highlight after death

  • Fixed crafting at full weight not dropping item

  • Fixed badge at max health

  • Fixed death bag desync

  • Fixed new client foliage not being removed

  • Fixed doors not opening on new clients

  • Fixed ammo in weapons when looting corpses

  • Fixed equipment adding to loot bag

  • Fixed single player using 2 ammo per shot

  • Fixed Door networking issue

  • Fixed take damage disabled not working

Source

Steam News / 27 December 2019

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