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Steam News4 July 20250y ago

New Beta Update & Call for Feedback

Survivors, Your feedback is still very valuable to us, and helps us to focus on the things, that truly matter. That's why we would love to hear from you: What do you miss the most in the game?

In this update1

Full notes

Full Survive the Fall update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions12 changes0 removals
  • Compatibility
  • Fixes
  • Maps
  • Performance
  • Store
changedWe will be releasing the next patch for everyone shortly. Until then, you can test the next patch on the beta branch if you want. However, please note that, as always, playing on the beta branch and then switching back to the default branch after the patch can cause problems with your save game.
changedFixed/ChangedHostile NPCs (for objectives) are marked on the compass.
fixedFixed/ChangedFixed an issue in the quest "The Brawl", where hiding bodies while using active pause wouldn't count for the objective.
fixedFixed/ChangedFixed a visual issue where the defensive wall looked destroyed after returning from an expedition, even though it had been repaired.
changedFixed/ChangedNavigation improvements across all the maps.
changedFixed/ChangedOf course, we will continue to improve things in the future to enhance your experience. The next two patches will therefore focus on the following issues:

Survive the Fall changes

changedWe will be releasing the next patch for everyone shortly. Until then, you can test the next patch on the beta branch if you want. However, please note that, as always, playing on the beta branch and then switching back to the default branch after the patch can cause problems with your save game.
changedHostile NPCs (for objectives) are marked on the compass.
fixedFixed an issue in the quest "The Brawl", where hiding bodies while using active pause wouldn't count for the objective.
fixedFixed a visual issue where the defensive wall looked destroyed after returning from an expedition, even though it had been repaired.
changedNavigation improvements across all the maps.

Survivors,

Your feedback is still very valuable to us, and helps us to focus on the things, that truly matter. That's why we would love to hear from you:

  • What do you miss the most in the game?

  • What bugs or issues are the most frustrating?

We can't promise we'll fix everything overnight, but we do promise that we will listen carefully and do everything we can to make the game better for you.

We will be releasing the next patch for everyone shortly. Until then, you can test the next patch on the beta branch if you want. However, please note that, as always, playing on the beta branch and then switching back to the default branch after the patch can cause problems with your save game.

We are still working on fixing the issues that prevent you from enjoying the game. In this patch, we have focused on the following things:

Fixed/Changed

  • Hostile NPCs (for objectives) are marked on the compass.

  • Fixed an issue in the quest "The Brawl", where hiding bodies while using active pause wouldn't count for the objective.

  • Fixed a visual issue where the defensive wall looked destroyed after returning from an expedition, even though it had been repaired.

  • Navigation improvements across all the maps.

Of course, we will continue to improve things in the future to enhance your experience. The next two patches will therefore focus on the following issues:

  • Characters getting stuck during missions or in the base

  • Enemies cannot be targeted / do not become hostile

  • Elimination of crashes

Your teams from Angry Bull Studio & Toplitz Productions

What are you waiting for? Start your survival now!

https://store.steampowered.com/app/1579340/Survive_the_Fall/

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Source

Steam News / 4 July 2025

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