In this update6
Full notes
Full Survive Society update
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What changed
- UI and audio
- Store
- Fixes
- Gameplay
Survive Society changes
Bonjour!
New UI Graphics
Updated the UI so your eyes shouldn't bleed now. Also animated the start screen with particle effects and layering. It's kind of like a cake, particle effects are sprinkles and layers of cake slices? This may be the greatest analogy of video game start screens.
It's not "final" final tho
Also made new icons for emote store items:
Actually setup a thing to make these in Blender using the NPC model.
Achievements
There is be achievements now, 5 of em:
Discover 5 Areas.
Get eliminated 100 times.
Cash in 100 society relics.
First win against society.
Buy an item from the store.
These will activate on the start screen. There will be more achievements in the future.
New Cosmetics
These will be purchasable when the cash limit is raised.
Oversized Sunglasses (Head) Smile Disc (Back)
🙂
Tickets
There's a ticket in the ticket section of the store now but it's un-purchasable FOR NOW
Bug Fixes
Fixed the walking animation playing sometimes when the game is paused.
Fixed Cart Crashers randomly not seeing clowns in range.
Entities shouldn't get stuck on small objects or relics anymore, they should actually just pass right through them.
Fixed bugs relating to looking at entities, like the Big Brain turning red for no reason.
Lastly
🙂
Source
Changelog.gg summarizes and formats this update. How we read updates.
