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Steam News24 September 20178y ago

Sequel Screenshots & Translations fixes

I've mentioned in the forums that I'm working on a sequel to Survivalist - here's some actual screenshots from it! (Right click and select Open image in new tab to view them full size).

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Full Survivalist update

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What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedI've mentioned in the forums that I'm working on a sequel to Survivalist - here's some actual screenshots from it! (Right click and select Open image in new tab to view them full size). There's still a long way to go and I can't say too much about it yet. What I can confirm is that it'll have melee combat, changeable clothes, a basic procedurally generated sandbox mode as well as the main story, and this lower camera angle that makes it look more like a typical third person game. But it's still an RTS hybrid, so there's still command mode and the fog of war, though the viewable distance is further. You can get a sense of what that's like from the screenshots. Also, it's not in the desert anymore - it's further north, there's snow, rain, and seasonal changes! I can't give any ETAs or deadlines on it as I'd only break them, but I aim to be updating the news pages with various screenshots or videos from time to time. I'm building a little mailing list of people who want to be informed next time I post some news about the sequel, email me if you want to be on it. Lastly, I've updated Survivalist with a patch containing fixes for the Italian and Russian translations, thanks to some helpful community members.

Survivalist changes

addedI've mentioned in the forums that I'm working on a sequel to Survivalist - here's some actual screenshots from it! (Right click and select Open image in new tab to view them full size). There's still a long way to go and I can't say too much about it yet. What I can confirm is that it'll have melee combat, changeable clothes, a basic procedurally generated sandbox mode as well as the main story, and this lower camera angle that makes it look more like a typical third person game. But it's still an RTS hybrid, so there's still command mode and the fog of war, though the viewable distance is further. You can get a sense of what that's like from the screenshots. Also, it's not in the desert anymore - it's further north, there's snow, rain, and seasonal changes! I can't give any ETAs or deadlines on it as I'd only break them, but I aim to be updating the news pages with various screenshots or videos from time to time. I'm building a little mailing list of people who want to be informed next time I post some news about the sequel, email me if you want to be on it. Lastly, I've updated Survivalist with a patch containing fixes for the Italian and Russian translations, thanks to some helpful community members.

I've mentioned in the forums that I'm working on a sequel to Survivalist - here's some actual screenshots from it! (Right click and select Open image in new tab to view them full size). There's still a long way to go and I can't say too much about it yet. What I can confirm is that it'll have melee combat, changeable clothes, a basic procedurally generated sandbox mode as well as the main story, and this lower camera angle that makes it look more like a typical third person game. But it's still an RTS hybrid, so there's still command mode and the fog of war, though the viewable distance is further. You can get a sense of what that's like from the screenshots. Also, it's not in the desert anymore - it's further north, there's snow, rain, and seasonal changes! I can't give any ETAs or deadlines on it as I'd only break them, but I aim to be updating the news pages with various screenshots or videos from time to time. I'm building a little mailing list of people who want to be informed next time I post some news about the sequel, email me if you want to be on it. Lastly, I've updated Survivalist with a patch containing fixes for the Italian and Russian translations, thanks to some helpful community members.

Source

Steam News / 24 September 2017

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