Update log
Full Survival Denied update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello!
Extracted changes
- Maps
Today's update brings the following:
- Reduced screen darkening when taking damage. - Added choice between controller and HMD movement direction (new icon near settings tent). - Added haptic feedback to most common interactions (selecting settings, levels, weapons). - Added new perk - second chance - grants second life upon death, also kills enemies nearby. It's a game changer! - Unstoppable achievement is now achievable! - Zombies are now slightly slower to in the beginning of the game. - New model and effects for pulse/freeze gun (almost total rework). - Charge/reload indicator on energy weapons. - RPG now shows a rocket inside the barrel when ready. - Removed part of the bridge on City map to help with navigation. - Blocked mountains area in the first (Forest) map, to prevent players from going out of the map/zombie range. - Increased damage of Laser Rifle. - Various small improvements and fixes.
As always, keep your eyes open for more updates!
- Zed out!
Source
