Full notes
Full Survirus update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Maps
Thank you so much for playing. :) It's update for bug fixes, Improving and balancing.
Balancing the following items. - Increase the number of items sold by merchants (3 -> 6)
Improved the following items. - Add the sound of a gun fire when it is not loaded - Changing the auto save cycle (5 minutes -> 10 minutes)
Fixed the following bugs. - Falling down the map from the bridge up next to the gas station - Natural recovery even though it has more than 100 hp - When a shield exists, natural recovery is not properly marked - When a shield exists, recover beyond the maximum hp on recovery - The failure of the enemy's SuperArmor(red outline) to activate properly - The enemy's tracking AI is not activated properly - When an item or bag is full, all items disappear when the game is saved and loaded. - After multiple deaths, the bag is sometimes printed as full. - The item disappears when you discard the item after save and load the game.
If you find a bug while playing, please report it in the bug reports section of the Steam discussion page.
Source
Changelog.gg summarizes and formats this update. How we read updates.
