Update log
Full Surprisingly Fine 2: Wind / Wave update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Balance
- UI and audio
🧬 New System: Traits
A brand-new Trait System has been added.
Permanent Bonuses: Each Trait provides basic, permanent buffs 🤓.
- Unlockable PerksPerks become available once specific conditions are met. Note: Perks are mutually exclusive—you can only choose one from each pair 🤔.
Respec Mechanic: You can consume one Formater every 8 hours to change your selections 😋.
📊 Numerical Overhaul
We’ve completely reset the game's scaling. Now... there actually seems to be some strategy involved? If you're up for it, try starting a new save from scratch to experience the fresh balance, haha.
🔴 Legendary Equipment
Finally, Legendary Gear has arrived!
Any Elite monster now has a chance to drop Legendary equipment with unique affixes.
By the way, my favorite is a certain red jacket—it’s unbelievably wicked. You know exactly what I’m talking about.
⚔️ Combat Refactor
The combat formulas have been refactored. Perhaps I'll add more combat elements later? Like Combat Styles or something similar. I’m not sure yet; I still need to think on it.
⏳ Regarding "777: The School Of Societal"
Lol, the development difficulty of this expansion exceeded my expectations. I need to re-balance everything, which is going to take more time. SORRY~
🛠️ Other Changes
Here are a few more tweaks:
Daily Quests: Refactored the generation logic; requirements and rewards are now much more reasonable.
Loadout Page: You can now click on the attribute panel to see specific modifier sources.
Skill Actions: Now directly display the value of potential drops.
- Combat UIAdded a new combat log display.
Removed the "777" Banner.
⚠️ Warning
If you can't get used to the new version, or if you encounter some unbearable BUGs (highly likely)... you can switch back to the"Classical"branch in your Steam library at any time.
🚀 The Future
777: The School Of Societal will remain in development, though I have no idea when it’ll be finished, haha. In the meantime, I’ll keep churning out more core content.
Source
