Update log
Full Surprisingly Fine 2: Wind / Wave update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Balance
Long time no see! This update introduces a brand-new Dungeon system.
In fact, the entire Combat skills has been reworked into Dungeons. You will no longer select monsters directly:
Unique Encounters: Each dungeon features its own specific set of monsters.
Wave-Based Combat: Battles are now structured in waves.
No Mid-Run Healing: You cannot restore HP until the dungeon is completed.
That’s the gist of it! While it might seem like a small change on the surface, a lot of work went into the backend. I believe this sets a strong foundation for all future updates.
Quality of Life Improvements
Enchanting Table: Now displays all possible Modifiers.
PS. To celebrate "Dungeon 101," the version number has officially jumped to 1.101.0!
Source
