What changed
2 fixes0 additions2 changes0 removals
fixedFixed death screen bug The game no longer pauses on player death. A smooth death screen now appears with a respawn countdown and Restart / Menu buttons.
fixedMinor multiplayer fix Fixed a minor bug during online play. Pause is now disabled in multiplayer mode.
changedImproved NPC logic Enemies now reliably register hits in melee combat. Fixed a bug where attacks would not trigger when using a NavMesh agent.
changedOther fixes Minor stability and performance improvements.
SUPROTYV changes
fixedFixed death screen bug The game no longer pauses on player death. A smooth death screen now appears with a respawn countdown and Restart / Menu buttons.
fixedMinor multiplayer fix Fixed a minor bug during online play. Pause is now disabled in multiplayer mode.
changedImproved NPC logic Enemies now reliably register hits in melee combat. Fixed a bug where attacks would not trigger when using a NavMesh agent.
changedOther fixes Minor stability and performance improvements.
Fixed death screen bug The game no longer pauses on player death. A smooth death screen now appears with a respawn countdown and Restart / Menu buttons.
Minor multiplayer fix Fixed a minor bug during online play. Pause is now disabled in multiplayer mode.
Improved NPC logic Enemies now reliably register hits in melee combat. Fixed a bug where attacks would not trigger when using a NavMesh agent.
Other fixes Minor stability and performance improvements.