Full notes
Full Supreme Ruler Ultimate update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Workshop
- Gameplay
- UI and audio
- Maps
- Fixes
- Performance
Supreme Ruler Ultimate changes
We're pleased to announce as part of our "Anniversary Event" a major new free update to Supreme Ruler Ultimate, including new content, new features, and Steam Workshop Support!
May 2020 represents 15 years since the release of our first PC Game, Supreme Ruler 2010, and 12 years since our groundbreaking Supreme Ruler 2020 title... and of course, 2020 is the crazy year we looked forward to in that game. Although in reality it has turned out to be somewhat crazier than we predicted...
https://www.youtube.com/watch?v=vDBS3K-5Urc
https://www.youtube.com/watch?v=7Z-lQp2Zars
Change Log for Version 9.2.3:
Multiplayer:
MP Lobbies visible when closed, in game (cannot be joined)
New option in Regional Atlas - Show only human players
UI and Game function:
SP savegame option to reload as other region
Right Click - Facilities
Right Click - Units
Research popup, Leads To Designs, can now be filtered to own region/all regions
Allies/Enemies map filter
Fixed Victory Conditions List
Double click resource to lock from minister
Delete savegame from in game
Guerrilla/Partisan progress the same way Garrisons do.
Move to first waypoint does not happen if air units in selection of units
Fix to colonies using their fabrication to build units
General bug fixes and optimizations
Game Content:
New Custom Scenarios - Hold Paris, Race to Berlin
Event fixes
Leader updates
Scenario fixes
Equipment file fixes
Expanded Localization, Scenario Descriptions, fixes
Integration of more than 80 additional 3D Models by Nerei
Previous "Arena" maps moved out of game, now available on workshop individually (free)
Textures updated by Nerei
Game Configuration
Data structure file changes (AIParams, WMData)
File locations and folder structures changes for Workshop support
Steam player name invalid characters fixed (hopefully)
MP Autosaves now use options.bautosaveunique setting for file names
Modding:
ProgGen improvements
Scenario Creator 2 improvements
Steam Workshop Support
Scripted event to remove techs from region
Fixed overlay size limit of 2048x1024 hexes - will now generate per map size
Mapeditor fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
