Full notes
Full Supreme Ruler 2030 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Performance
- UI and audio
- Fixes
- Gameplay
- Maps
Supreme Ruler 2030 changes
This update represents incremental improvements to the game engine and content while work continues on SR Global Outbreak. Leader events also needed updates since some of our previous guessing can now be replaced with actual election outcomes. Leaders in 2025 and 2026 still represent possibilities or random leaders, we hope to keep updating those as time moves on. 2030 leaders are pure fiction or fun "what if" moments.
Here is the full list of changes
Engine changes for further MP sync stability, testing ongoing
Major review of leader change events from 2023 to end of 2025. Some new leaders added.
Update AIParams file from senior community members
Fix to start button gridding after host transfers file even when other players are ready
Fixed possible issues in WMData progression over multiple eras
Modders can now adjust unit "rate of turn" to experiment with different rates of banking for units
Modders can change the hotkeys to make WASD move the map
Updates to 3D terrain option resetting when resetting options
Further engine updates related to zombie mechanics and infection mechanics for SR Global Outbreak
Changes have been made to the 1936 events with the goal of improving AI behaviour to global events. Work ongoing with this ticket.
Caches updated for all eras.
Minor updates to various game data files
In case anyone is curious about the progress for Supreme Ruler Global Outbreak, we recently posted a video about our progress so far;
Source
Changelog.gg summarizes and formats this update. How we read updates.
