Full notes
Full Supralympic Runners update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Workshop
- UI and audio
Supralympic Runners changes
Supralympic Runners has now:
an XP system: the more you run, the more you run!
Uracoins! It's the runner money. You get it reaching checkpoints, and multiply them with collectibles during the races!
a freakin WORKSHOP where you can use Uracoins to customise your runner with high-performance and expensive gears!
a deep variation of every physical aspects of the game though the gears: resilience, impulse, density, aerodynamics, etc.
a better slow down system: separated from the slow motion, it's now a full feature by itself. When you slow down, you get back some dash power to get back your speed afterward!
a better vertical control: you can plane very smoothly when holding the jump button, and can get back to the ground faster. You can control your jump lenght!
We kinda drive away from a classical endless runner to steal some ideas from sports cars games - however Supalympics stays an arcade game. The customisation update is the biggest update we wanted to make before the release. Can you feel the heat?!
Source
Changelog.gg summarizes and formats this update. How we read updates.
