HomeGamesUpdatesPricingMethodology
Steam News2 February 20197y ago

Update 2. February 2019

Sorry for making you update the game almost daily! Changes: - Removed personal goal challenge - Fixed a UDK crash at the start of the match - Made changes to dash code, also added more log information - if a dash doesn'

Full notes

Full Supraball update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedSorry for making you update the game almost daily! Changes: - Removed personal goal challenge - Fixed a UDK crash at the start of the match - Made changes to dash code, also added more log information - if a dash doesn't work online, please send us udkgame/logs/launch.log so we can learn from that - You can now release a full power shot while being hit-shaken (instead of a weak random direction shot - your aim might only be slightly off because of the view shake) - Increased intensity and duration of camera shake when being hurt - The overcharge shot now doesn't go in a random direction anymore, it's only a weak shot (5% of the charge power) - Fixed that kicking in lobby matches was sometimes not possible (if the server was configured to be ranked, even though lobbies allow no ranked matches) - Fixed 3v3 lobbies showing the 5v5 rank for unassigned players - Match report flipping speed increased a lot (going left and right to next or previous match report took very long) - General stability fixes

Supraball changes

fixedSorry for making you update the game almost daily! Changes: - Removed personal goal challenge - Fixed a UDK crash at the start of the match - Made changes to dash code, also added more log information - if a dash doesn't work online, please send us udkgame/logs/launch.log so we can learn from that - You can now release a full power shot while being hit-shaken (instead of a weak random direction shot - your aim might only be slightly off because of the view shake) - Increased intensity and duration of camera shake when being hurt - The overcharge shot now doesn't go in a random direction anymore, it's only a weak shot (5% of the charge power) - Fixed that kicking in lobby matches was sometimes not possible (if the server was configured to be ranked, even though lobbies allow no ranked matches) - Fixed 3v3 lobbies showing the 5v5 rank for unassigned players - Match report flipping speed increased a lot (going left and right to next or previous match report took very long) - General stability fixes

Sorry for making you update the game almost daily! Changes:

  • Removed personal goal challenge
  • Fixed a UDK crash at the start of the match

Made changes to dash code, also added more log information - if a dash doesn't work online, please send us udkgame/logs/launch.log so we can learn from that - You can now release a full power shot while being hit-shaken (instead of a weak random direction shot - your aim might only be slightly off because of the view shake) - Increased intensity and duration of camera shake when being hurt - The overcharge shot now doesn't go in a random direction anymore, it's only a weak shot (5% of the charge power) - Fixed that kicking in lobby matches was sometimes not possible (if the server was configured to be ranked, even though lobbies allow no ranked matches) - Fixed 3v3 lobbies showing the 5v5 rank for unassigned players - Match report flipping speed increased a lot (going left and right to next or previous match report took very long) - General stability fixes

Source

Steam News / 2 February 2019

Open original post

Changelog.gg summarizes and formats this update. How we read updates.